The Battle Over Violence
Can you measure aggression? Craig Anderson and Douglass Gentile are professors in the department of psychology at Iowa State University along Kathrine Buckley collaborated to produce a research article in which the adverse effects of violence in video games. Their studies included kids’ games still have behavioral effect; the violent video game effect; violent videogames and school.
Their opposition to the articles is Henry Jenkins. Jenkins who wrote, “Reality Bytes: Eight Myths about Video Games Debunked” in which he lists eight misconceptions about video games and the video game player community.
Both articles above deal with the relevance of video games in today’s society and culture, but on a more specific approach, the zoom of their lens goes deeply into video game violence. The evidence shown by Gentile and Anderson provides links to aggression age groups and videogames while Jenkins provides educated explanations or myths about the video game community.
Although Jenkins touches upon a link to aggression and videogames on his list he doesn’t address the issue to its entirety. Only three or four depending on one’s opinion, out of the eight myths deals with aggression as well as video games. Of those three, “Scientific Evidence Links Violent Game Play with Youth Aggression” seems to be a direct jab at the scientific studies rallied against game play,
In these studies media images are moved from any narrative context. Subjects are asked To engage with content that they would not normally consume and ma not understand/ finally the laboratory context is radically different from the environments where games would normally be played most studies found a correlation not a causal relationship which means the research could simply show that aggressive people like aggressive entertainment. (451)
In this section Jenkins greatly weakens the evidence of Gentile and Anderson’s first two studies. However, Gentile and Anderson’s...