Study:
• Module 1: Project Management
• Module 2: Information Systems and Databases
• Module 3: Communication Systems
• Elective 1: Transactions Processing Systems
• Elective 2: Multimedia
Module 1: Project Management
• Project management is the use of knowledge, skills, tools and techniques to meet the requirements of a project.
• Developing a project plan has to start with problem definition. All subsequent steps stem from the project definition.
• Once the problem is defined, there a list of requirements that determine the objectives of the plan.
• During the design and at the end this list is the basis for evaluation.
• Project plan shows structure of any project with a time schedulable, showing dates to start and finish each tasks as well as the overall time frame.
• Participants in project plan depends on the size of the plan and the budget. E.g. system analyst, project leader, designer, user.
• Communication skills, negotiation skills, active listening.
• Ethics: social and ethical design. Projects are unethical if they are racist, violent or break the law.
• Machine centred; simplify the task of machines at the expense of humans involved in the system. Human centred: has a human focus and the machine is subservient to human needs.
• The environment is not part of the system but is an aspect that affects it in some way.
• Prototypes are working models of an information system and are a method of assisting further understanding of any problem.
• Prototypes demonstrate the system from the users perspective.
• The prototype creation is a repetitive process because it involves creating, showing participants, inviting suggestions and modifying the prototype to produce the next version of the modal until the modal meets the needs of said system.
• Feasibility studies are undertaken to determine if a proposed solution is possible.
• Economic feasibility. Is it worth the money?
• Technical feasibility. Are the resources worthy?
• Operational...