Plan
Type: Block Method
Title: Leisure Activity-An Enjoyable Pastime Activity for Young Generation.
Introduction:
Context: The invention of new technology has made changes to our surrounding.
Subject: The wide available of technology and the leisure time they been given children
Has been a greater subject to online and computer games. Therefore,
Leisure activity has been differing from the past.
Limited
Subject: This cause a detrimental effect on children.
Issue: The increasing of leisure technology, such as computer and online game
Has grown to a new commodity of relaxation to adolescents.
Thesis
Statement: This essay is center on, why leisure activity can be drawback to the early
Development of young ones and the reason are subsequently classified under
Social effects, health and resulted in less academic capability.
Support for Thesis
.
Main idea 1: Social
Idea A -Social behavior
i. Aggression
ii. Addiction
iii. Criminal behavior
Main idea2: Health
Idea A -Physical effects
i. Eyesight problem
ii. Head problem
iii. Weight loss
Results
Main idea 3: Academic achievements
i. Loss interest in academic purpose
ii. Less academic capability
Conclusion:
Restatement of
Thesis: Outcome of detrimental causes is:
-Social behavior (aggression/addiction)
-criminal behavior (retrieving money)
Resulted:
- Less academic capability
Implication: - Elders does not seems to notice the impacts associated with leisure...